About This Game Enter the Duelist Simulator to take your place among the finest Duelists ever in Yu-Gi-Oh! Legacy of the Duelist! Players from around the world have been invited to take part in an elite Dueling program that simulates the best Duels across all of Yu-Gi-Oh!
Behind Yu-Gi-Oh's goofy anime—starring characters with increasingly ridiculous haircuts that pose a genuine threat to public safety—is a wildly unique card game that's quietly kept Konami afloat for decades. I loved it when I was younger. I was a diehard Saturday morning viewer in elementary school, and I put countless hours into online versions of the card game in high school. But I don't love Yu-Gi-Oh! Duel Links, a mobile spinoff which recently came to Steam. It's a serviceable free-to-play card game, but in its pursuit of casual appeal and mobile viability, it's lost a lot of what makes Yu-Gi-Oh distinct.
- You make your way through duels and battles. The Deck Recipe function makes deck-building and strategy more fun and brings gameplay to a new level. Buying new cards at Grandpa’s game shop and facing new battles makes you part of the Yu-Gi-Oh! This game focuses on duel restrictions, which make gameplay more unexpected and exciting.
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- The following is a list of video games developed and published by Konami, based on Kazuki Takahashi's Yu-Gi-Oh! Manga and anime franchise, along with its spin-off series. With some exceptions, the majority of the games follow the card battle gameplay of the real-life Yu-Gi-Oh!Trading Card Game.
Yu-Gi-Oh is a fast-paced, archetype-driven card game where one-turn kills are your bread and butter. Unlike Hearthstone and Magic: The Gathering, many Yu-Gi-Oh decks are expressly about flooding the board and winning in one turn. It is, by and large, OTK: The Game. Some decks are designed to stop these explosive strategies, but it's usually better to advance your own crazy combo. Which is where player skill comes in: building a flexible extra deck with tools to protect your combo, and knowing when to commit to a combo. That's how Yu-Gi-Oh is played. That's why it's fun. But due to huge rule changes, that is not how you play Duel Links.
Duel Links follows the 'speed duel' beginner format of 2016's Saikyo Card Battle, and I speak no hyperbole when I say it cuts the game in half. You put 20 cards in your deck instead of 40, start with 4,000 life points instead of 8,000, start with four cards in your hand instead of five, have one main phase instead of two, and have three board spaces instead of five. Duel Links also lacks Synchro, XYZ and Pendulum monsters, which severely limits how you can use your extra deck to make up for your deck's weaknesses.
Finally, the card pool is an all-over-the-place mix of old and new, so Duel Links' monster archetypes—like Six Samurai, Naturia, Gladiator Beast, Lightsworn, Dark World, and E-Hero—are missing crucial cards. These changes are so drastic that it makes more sense to think of Duel Links as an entirely different card game loosely based on Yu-Gi-Oh. It uses some newer cards, but it follows the 'tribute' format of the original series and feels even more restricted.
The gang's all here
While Duel Links is limited in some core areas, it's flavorful in others. For example, there are character-specific skills that can change the way you play. If you play as famously flamboyant antagonist Maximillion Pegasus, for instance, you can start the game with Toon World active. If you play as Yami Yugi, after you take 2,000 damage, you can draw a specific card from your deck. That's right: they quantified the heart of the cards. There are dozens of playable duelists with several unique skills, which serves to illustrate Duel Links' greatest strength: I'll be damned if it isn't nostalgic.
Maximillion Pegasus
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The player in me hates the oversimplified format, but the fan in me loves the Battle City setting and the original characters complete with great voice acting. There are tons of cutscenes that directly reference episodes of the anime, and some insert clips from the manga. Iconic monsters like Dark Magician have special summoning animations, too. It's a fun little love letter, and there's even a few GX characters for newer fans.
The authentic setting props up the singleplayer experience, which feels like the old Game Boy and PlayStation Yu-Gi-Oh games: build some decks, earn some gold, buy some cards and stomp some AI. The straightforwardness of the campaign livens up the simple rules: there's something inherently satisfying about bulldozing AI with the biggest monsters you have, not unlike Hearthstone's adventures. And if you crank the difficulty up, the AI can actually put up a good fight. Plus it's hilarious to play as Seto Kaiba, completely ruin random AI duelists in the park and hear Kaiba bark criticisms at them. 'You're a third-rate duelist with a fourth-rate deck!'
You tell 'em, Kaiba. That six-year-old girl's fairy deck never stood a chance.
Heart of the credit card
Duel Links is split into dozens of 'stages' with unique missions and characters. You unlock new areas, duelists and their decks as you complete stages, and you're constantly showered in other rewards. It's shockingly generous for a free-to-play game based on a storied allowance hunter. There are daily log-in rewards, tutorial rewards, multiple event bonuses, stage completion bonuses, character unlock bonuses—and that's on top of match winnings. Within a few hours of playing, I'd purchased 30 packs of cards (with three cards each instead of the TCG's 9), unlocked five character decks, and purchased four 20-card structure decks, all for free.
Gems and gold, the two free currencies, are used to purchase booster packs and individual cards. You can also spend real money on packs, but you unlock cards and earn gems so rapidly that it's not at all necessary. You can easily earn $1 worth of gems in a few minutes just by letting the autopilot duel weak AI. So without spending anything, you could build a respectable deck after a few days of modest playtime.
That said, I'm not a massive fan of Duel Links' card packs. Basically, you buy packs for a certain set from a specific box. That box contains a set amount of each card in the set, and every time you open a pack, you reduce the total card pool of that box. The thing is, once you pull the card you want, it's gone from the box. So to have another shot at that rare card, you have to reset the box, thereby flooding the pool with a fresh stock of duplicate garbage. It feels like the polar opposite of Hearthstone's Legendary mercy rule, and it's both unintuitive and discouraging. Then again, if the packs are a bit crap but also insanely easy to obtain, those problems sort of cancel each other out.
It's a good thing Duel Links is free, otherwise it would be tough to recommend to anyone. But as it is, it's an inoffensive way for fans of the anime to relive some favorite scenes and for fans of older card sets to gush over some artwork. Just don't go into it expecting anything competitive.
Yu-Gi-Oh! Online
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Yu-Gi-Oh! Online is an online PC game released in November 2005 by Konami, based on the Yu-Gi-Oh! Trading Card Game, players of the game can duel each other online. Later two versions of the game has been released, Yu-Gi-Oh! Online: Duel Evolution and Yu-Gi-Oh! Online 3: Duel Accelerator.
System Requirements
- OS: Windows 2000/XP. Konami does not guarantee that the game will run on Windows Vista, although it usually runs fine on Vista.
- CPU: Pentium III 600 and above
- RAM: 256 MB or more
- Hard Drive: 2.0 GB or more free space
- Video Card: DirectX 9.0c compatible
- Sound Card: DirectX 9.0c compatible
- Internet Connection: 256 kbit/s or faster
Cards
Players duel using cards, in the same way as in the Yu-Gi-Oh! Trading Card Game. Each player starts with a 40-60 card starter Deck. After that, players need to duel to get more cards. Whenever a single game (1 duel) is played, both players get 1 card from a card pack of their choice. Whenever a match game (2 or 3 duels, first to win twice wins) is played, both players get 3 cards from a card pack of their choice.
The game includes cards from OCG boosters up to and including Invader of Darkness, as well as a variety of OCG promos.
Ranking
There are 30 player Levels, Levels 1 through 30. Once a player has played at least 36 duels, he or she can advance beyond Level 1, and must to move from the beginner's lobby to the other lobbies where all players Level 2 and above play.
The player's Level is decided by their score. Each time a player wins a duel, that player's score increases, and whenever a player loses a duel, their score decreases. The amount of points received or deducted depends on the player's level and the opponent's level. For example, a Level 2 player winning from a Level 5 player would gain more points than a Level 6 player winning from a Level 3 player.
Payment
To duel, players must spend Duelpass Points (DP). It costs 1 DP for 1 duel. Duelpass points are obtained by purchasing Duelpasses. Purchasing a Duelpass gains the player 30 Duelpass Points, 1 card in the game, and 10 Mileage (that players can exchange for cards). Ten Duelpass points are given for free to every account when they are first created.
Duelpass 150
This is an online purchase that is equivalent to 5 Duelpasses (150 Duelpass points). The 5 cards gained from this type of Duelpass are chosen randomly from a set. At one point, sale of the Duelpass 150 was suspended in the United States due to fraud, but since the release of Duel Evolution, the Duelpass 150 is available in United States again.
USB Duelpass Key
The USB Duelpass Key is equivalent to 3 Duelpasses (90 Duelpass points). It is a USB device that is sold in retail stores in the United States, such as Toys 'R' Us and Target. It works like a standard USB flash drive, except it only contains the information necessary to transfer game credits to your account. A CD-ROM with the full version of the game is included in the packaging for the USB Duelpass Key. The flashdrive itself has only 128K or so of memory, unusable for anything but the duel pass credits. The 3 cards gained from this type of duelpass are chosen randomly from a set. The USB Duelpass Key is sold only in the United States and Mexico. Players in other locations must get duelpasses from one of the other methods or buy them from a third party.
SMS Duelpass
The SMS Duelpass is available in the United Kingdom to date and for a charge of £1 you gain 15 Duel Points and 10MP. It's a quick and popular way of obtaining Duel Points.
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